Unified Modeling Language
(UML) Diagrams
|
|
||||||
|
UML is the industry standard "language" for describing, visualizing, and documenting object-oriented (OO) systems. UML is a collection of a variety of diagrams for differing purposes. Each type of diagram models a particular aspect of OO design in an easy to understand, visual manner. The UML standard specifies exactly how the diagrams are to be drawn and what each component in the diagram means. UML is not dependent on any particular programming language, instead it focuses one the fundmental concepts and ideas that model a system. Using UML enables anyone familiar with its spedifications to instantly read and understand diagrams drawn by other people. There are UML diagram for modeling static class relationships, dynamic temporal interactions between objects, the usages of objects, the particulars of an implementation, and the state transitions of systems. We will be concentrating on the static class relationships as they represent the fundamental architecture of the system. Note that these diagrams describe the relationships between classes, not those between specific objects instantiated from those classes. Thus the diagram applies to all the objects in the system. Features
Using UMLWe will be using the UML class designer software built by WebGain (was Tendril Software), called StructureBuilder. Please see the web pages on it elsewhere in this site. More UML resourcesIntroductions to UML:
The "caretakers" of UML, the Object Management Group (OMG):
The originators of UML, Rational Software Corp.: Main resources page, including documentation: http://www.rational.com/uml/index.jtmpl
|